Counting up: 1st/2nd
For 1st grade count only to $1.00, and 2nd grade use up to $10.00. First, set up subtraction problem of how much change would a person get if gave “this” amount. (ex: something costs $ .46, one gives cashier $1 bill.) $1.00-.46= Next, start with $.46 and the goal is to get to a dollar by breaking it down to zeros in cents value.(ex: .46+.04= .50 & .50+.50= $1.00) Add up what you counted up with (ex: .04+.50=.54) The change given back is .54 cents
Math and Science
This kid kit was created with an old laptop box. Fabric and letters were hot glued to box. Inside: 10 activities(7 science & 3 math), all except two items are in box with sheet protectors, expo markers, and materials needed for students to accomplish activities.
All activities are plant themed with TEKS and incorporates different learning styles for students. Directions for each activity are attached to top of box with numbers so students know exactly what activity goes with what directions.
1. Ping-pong planting game.
2. Plant matching game
3. Gardening activity
4. Butterfly wheel life cycle and Flower Word Search
5. Garden fill in blank poem
6. Seed Identification game with QR code
7. Science Board game
8. Blooming fractions
9. Flower pot math
10. Planting skills
Multiples Tic-Tac-Toe game.
Have two students play against each other. This is played with dice, can be #’s 1-6 dice or #1-9, or #1-12 depending on the level of multiplication facts. Have the tic-tac-toe paper in a sheet protector and use expo markers. It’s the basic tic-tac-toe game except instead of X’s and O’s players will use the product of
- Have a student roll a die to determine what multiple they will be working with. Have student write the number they rolled in the corner.
- The game begins when the multiples of number is determined.
- Have each student take turns in rolling a die to multiply the number they rolled and the multiple numbers. For example, if the multiple’s number is 4 and the student rolls a 7, the student will multiply 4×7.
- The student writes the product in the desired space of the tic-tac-toe game.
- First player with their colored products in a row wins the game.
- Board is cleared and played again.
For this math scavenger, I created a math assignment sign in and out sheet. With so many resources students are using of yours it can teach responsibility for students to sign out the activity students are using and then sign in back in. It also helps you keep up with your things and where they are. Use an expo marker for students to write who is using what, the time, and the date. check it frequently to make sure students are signing in and out.
Math assignments, projects, and resources
This lesson is for 2nd grade. The focus of the lesson is measurement with standard units. The students will read “Inch by Inch” by Leo Lioni. The student will find length of objects using concrete models for standard units and determine length of object using rulers. , Students will create binding book of displaying ability to measure any object around the room/house and reading a ruler in inches. Students will create their own “Inch by Inch” book.
This math lesson is for 5th grade. The student will represent the knowledge of knowing the vocabulary words in solving multi-step equations. Student will create four flap book displaying the knowledge learned of vocabulary and solving multi step problems involving four operations using equations with a letter for the unknown quantity.
The students will be creating an envelope wallet book with three activities completed on each envelope. Inside the envelope will be the materials needed to complete the math activities. Students have to answer, cut, and glue, to show learning.
This lesson is focused on solve word problems with missing addends. Students will use their practicing skills when they create this envelope wallet book. This lesson was a theme of Valentine’s Day.
This board game is used with time for first grade. 2- 4 players can play. Players will roll the die, land on a space and tell the time on the space. First player back to start wins the game.